rosiegao.com
A game narrative designer,
An interactive media storyteller
About Me
Contact
LinkedIn
CV Request Full Version
Education
University of Southern California
M.F.A in Game and Interactive Media
2022 - 2025
New York University
B.S. in Interactive Media Arts,
Minor in Creative Writing
2017 – 2021
Project Experience
Lead Narrative Designer
Unannounced Thesis Game
Present
Creative Director
Alibi
2024 - 2025
Associate Director, UIUX Designer
How to Pet Your Cat
2024
Associate Director, Level Designer
InSync
2024 - 2025
Design Lead, Quest Designer
Abort: The Exile
2023 - 2024
Narrative Designer, Writer
Installation Wizard
2023 - 2024
Narrative Designer, Writer
Grandma Green
2022 - 2023
Narrative Designer, Writer
Machine Heart
2022 - 2023
EmploymentCinematic Production Intern
SEASUN GAMES
2021 - 2022
UIUX Student Designer
Alipay (Shanghai)
2021
User Research Intern
Microsoft (Chengdu)
2020
Manager Assistant Intern
Microsoft Professional Program
2018
Academic RolesStudent Assistant
Game Development Principle, Tabletop RPG, Game System Design
USC Games
2023-2025
Information Assistant
NYU Academic Resource Center
2018
Awards
IGF alt.ctrl.GDC Finalist
2025
MUSE Creative Awards Silver Winner 2024
Exhibition
GDC 2025
Day of the Devs 2025,
IGN Live 2025,
CatCon 2025,
USC Games Expo (2023, 2025)
Last Updated 25.11.05
Grandma Green
Writer, UI Designer
A 2D cozy gardening simulation mobile game where a lonely grandma discovers her magic green thumb can grow plant golems that bring companionship and joy.
Grandma Green follows the story of a widowed grandma who moves to Hickory Hollow to pursue her dream of tending a garden. Isolated after the loss of her loved ones, she unexpectedly discovers her thumb is truly magical—capable of growing whimsical fruit, flower, and vegetable golems. Each golem carries its own personality and story arc, exploring struggles often shared by older people, such as memory loss or loneliness. Through these newfound companions, Grandma gradually rediscovers belonging, purpose, and the healing power of kindness.
Players nurture a customizable garden filled with hundreds of plant varieties, unlocking whimsical golems through care and crossbreeding mechanics inspired by Mendelian genetics. Each plant’s genotype can be inspected to guide the growth of unique colors, shapes, and hybrids. As players cultivate their gardens, they unlock stories with golems, balance gardening tasks with emotional bonds, and experience the joy of creation and companionship in a magical world.
Grandma Green has reached a wide audience since launch, earning a 4.2/5 rating from over 200 players on the iOS App Store. The game was featured in the USC Games Expo 2023, where it drew attention for its heartfelt narrative and charming plant golems. Across multiple platforms, the project has built an engaged player community
with the TikTok channel alone reaching over 44.8K followers and 1.1M likes, alongside other active social channels like Instagram and YouTube.
Info
- Duration: May 2022 - May 2023
- Genre: Farming Simulation, Collect-a-thon, Aging Representation, Affective Game Design
- Platform:Mobile
- Engine:Unity
- Link:
iOS App Store
- Role: Writer, UI Designer
Contributions
-
Designed and wrote the full dialogue set for the Crocus golem
, creating a quirky and shy personality with humor and anxiety woven into the arc, while ensuring the writing fit gameplay pacing, integrated with art assets, and deepened themes of aging and regret through evolving character relationship.
-
Created the initial UI layout and interaction flow for the in-game shop, producing early wireframes and art assets. Ensured usability while aligning with art direction.
See more:
[Narrative Design in Grandma Green →] [UI Design in Grandma Green →]