Rosie Gao is a game narrative and quest designer
who transforms complex worlds and human relationships into playable experiences.
She believes that good storytelling is to be embodied.
Her favorite question is always: What does the player see, do, and feel here?
Rosie specializes in weaving worldbuilding, philosophy, and emotion into quest and level design. Whether it’s a psychological mystery or a semi-open world of survival, a PC game, mobile game or an interactive installtion, she focuses on how narrative logic can support player guidance, pacing, and motivation. With a background in creative writing and user experience, her stories aim to be both literary and interactive—balancing depth with clarity and flow.
Having worked across technical design,
creative direction, art production, and UI/UX since 2018, Rosie understands how every department speaks its own language. She bridges those gaps not only through documentation and coordination, but also through hands-on prototyping. She builds and tests mechanic loops in Unity, blocks out level flows in Unreal, and visualizes ideas in Miro, Figma, and Procreate. This hybrid workflow allows her to communicate fluently with artists, designers, and engineers, aligning creative vision with technical reality.
Her creative approach combines grounded research with imaginative speculation. She’s drawn to themes of
memory and dreams, intergenerational trauma, mental health, queer identity, reimagined Chinese folklore, and post-apocalyptic worlds, crafting stories that find meaning in vulnerability. With a foundation in interactive media and documentary practices, Rosie approaches narrative design as both creator and researcher, building worlds and characters that are emotionally resonant, culturally and medically grounded, and memorable in detail.
Above all, Rosie sees storytelling as an act of connection. She performs best while working for and with people, balancing her own vision with a respect for process, communication, and long-term collaboration.
Skills
Game Design: Level & Mission Design · Playtesting & Iteration · Usability Testing · Worldbuilding
Technical Tools: Unity · Unrea· C# /Javascript / Visual Scripting / Blueprint · Perforce · Git · Processing · Arduino
Others: Jira / Miro / Notion · Figma · Procreate · Adobe Illustrator · Microsoft Office Suite · English/Mandarin
© Rosie Gao 2025